The project I have worked on during my time at MachineGames
Indiana Jones and the Great Circle
[Industry] Work on Indiana Jones and the Great Circle.
Indiana Jones
The projects I have worked on during my time at Ubisoft
Unnanounced Title
[Industry] Work on an unnanounced AAA title.
Unnanounced
The Division 2
[Industry] My first contribution to a released AAA title.
The Division 2
Some side projects I have worked on outside of work
ECS Behaviour Tree / FSM
[Personal] A personal project test on how to make a behaviour tree / FSM system in ECS.
ECS Behaviour Tree
Some of my bigger project during my time at university
Most of the projects I worked on during university have an ‘Example Code’ button, which is a Github repository with some of the scripts created for them.
Example Scripts
Soft Body Dynamics in real-time
[Solo] My honours project researching soft-body dynamics.
Honours
Feditor
[Solo] My first ever released Steam Game.
Feditor
Voxracers
[Team] One of my biggest projects creating a voxel-based racing game.
Voxracers
Some of my smaller completed projects.
Augmented Reality PSVita
[Solo] Augmented Reality game for the PSVita
PlumbAR
Procedural Module
[Solo] Directx11 Procedural Generation
Proc Gen
Professional Project
[Team] A group project for university working with a client.
Prof Proj
Ice Cream Rush
[Solo] A PSVita ice cream stacking game.
Ice Cream Rush
Networking UDP vs TCP
[Solo] A Networked game testing UDP and TCP systems
Networking
Shadow Walker
[Solo] 48 hour Unity shadow controlling puzzle game.
Shadow Walker
Lemmings
[Solo] A lemmings demo on GBA.
Lemmings