The project I have worked on during my time at MachineGames

Indiana Jones and the Great Circle cover art

Indiana Jones and the Great Circle

[Industry] Work on Indiana Jones and the Great Circle.

Indiana Jones

The projects I have worked on during my time at Ubisoft

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Unnanounced Title

[Industry] Work on an unnanounced AAA title.

Unnanounced

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The Division 2

[Industry] My first contribution to a released AAA title.

The Division 2

Some side projects I have worked on outside of work

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ECS Behaviour Tree / FSM

[Personal] A personal project test on how to make a behaviour tree / FSM system in ECS.

ECS Behaviour Tree

Some of my bigger project during my time at university

Most of the projects I worked on during university have an ‘Example Code’ button, which is a Github repository with some of the scripts created for them.

Example Scripts

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Soft Body Dynamics in real-time

[Solo] My honours project researching soft-body dynamics.

Honours

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Feditor

[Solo] My first ever released Steam Game.

Feditor

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Voxracers

[Team] One of my biggest projects creating a voxel-based racing game.

Voxracers

Some of my smaller completed projects.

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Augmented Reality PSVita

[Solo] Augmented Reality game for the PSVita

PlumbAR

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Procedural Module

[Solo] Directx11 Procedural Generation

Proc Gen

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Professional Project

[Team] A group project for university working with a client.

Prof Proj

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Ice Cream Rush

[Solo] A PSVita ice cream stacking game.

Ice Cream Rush

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Networking UDP vs TCP

[Solo] A Networked game testing UDP and TCP systems

Networking

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Shadow Walker

[Solo] 48 hour Unity shadow controlling puzzle game.

Shadow Walker

Lemmings

[Solo] A lemmings demo on GBA.

Lemmings